Gyromancer

As someone who has spent far too much time with games like "Peggle," "Bejewled" and "Puzzle Quest," the prospect of "Gyromancer" shatters my very foundation. Developed as a joint between PopCap Games and Square Enix, it's basically "Bejewled Twist" with RPG elements. Just as in "Twist," players rotate groups of four icons to create matches, earn experience and defeat dastardly monsters. The similarities to "Puzzle Quest" are hard to ignore, but given that "Puzzle Quest" had a lot of similarities with "Bejewled," it's a bit of a chicken-and-the-egg kind of situation...and one that really doesn't affect the fun quotient of either product. The ability to collect and summon monsters to do your bidding is an expansion of what "PQ" was doing, and there's more of a per-level challenge, as certain objectives must be met for each battle (rather than simply to defeat the enemy). Those fiending for this sort of game probably have a while to wait (looking more and more like a 2010 release), but this gameplay trailer should help get you over the hump. For today, at least.


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